

I asked a few of the devs about what will be coming at launch, whenever that is. When people are capable of boosting XP, the game needs more than just that tally to make meaningful connections, so doubling up on the Generals and your own progress makes sense. The developers hope it'll give a sense of purpose to the game, and it'll help with matchmaking. In a first for the series, as you're playing you're both levelling up your Generals - hero-style units you tailor to your playstyle - and your own profile. If this had been online, my stats would probably be skewed. "My tanks merrily crunched through dividing walls on the way to the fight" This time though, it was a harbinger of doom for the play session. The destruction from Battlefield has been kept, so walls and buildings are only guides: you can break them up and reroute the fight if necessary. My tanks merrily crunched through dividing walls on the way to the fight, which in itself was interesting to see. They swarmed over the broken wrecks of the defeated enemy.īut the early state of the game ruined my assault.

I clustered them all in one huge group and sent them off to the edge of the base. Luckily I'd oversubscribed on units, and my home base was surrounded by unused tanks, APCs and infantry. I clicked over there and watched my brave little rocketmen firing against the AI's aerial assault. Soon all was quiet at my partner's base, but the periphery was now under attack. With that initial blast shocking the cocky AI, I routed my tanks and APCs along to help out. ScreeeeeeeaThe Frostbite engine, the same one that powers Battlefield 3, makes C&C a lovely, animated toy. It seemed too early in the game to use it, but I wanted to be useful. And there, along the bottom buff bar, was a delightful little icon depicting an insta-kill air attack. “You have an airstrike,” said a helpful developer's voice in my ears said. Whatever my CPM is, it's clearly not high enough. My reasoning was undone when my partner was attacked way before we were ready. These, I reasoned, would be there as a second wave to take out anyone foolish enough to pass my garrisoned towers. With that in the bank, I planted a war factory and manufactured more war than you could shake a stick at in APC form and, a bit later, tanks. To support those plucky chaps, I had to plonk down an oil-pump and wait for the black gold to flow. "My little v-shaped squadron flashed over the map, and the gathering forces of tanks and infantry vanished in sooty death."
